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BattleFleet Spring

Forum for development of the SPRING mods TA_BattleFleet and BattleFleet
 
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 Gate question

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j5mello




Posts : 18
Join date : 2007-08-01
Age : 38
Location : somewhere

Gate question Empty
PostSubject: Gate question   Gate question Icon_minitimeWed Nov 07, 2007 8:18 am

are you still using that hacky workaround for getting gates to work???

cause fang has a rather useful LUA gadget that could of some use for this..

its basically when a button is pressed, an animation gets run and then a replacement unit gets spawned in and the old one removed...

so you could have you gate run its anim at button push then get replaced with a opened version of the model. then when u hit close the shutting anim runs and the closed version gets spawned
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Admin
Admin



Posts : 51
Join date : 2007-07-30

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PostSubject: Re: Gate question   Gate question Icon_minitimeWed Nov 07, 2007 9:26 am

I will give a look Idea
Im VERY interested, because the gates and fortresses are part of the strategy.
Maaaaaaaaaaaaaaaaaaaaany thanks!
Did you have the link?
vonGratz pirat
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j5mello




Posts : 18
Join date : 2007-08-01
Age : 38
Location : somewhere

Gate question Empty
PostSubject: Re: Gate question   Gate question Icon_minitimeSat Nov 10, 2007 9:26 pm

stuck it up on smoth's forum this is the lua file: http://cs.selu.edu/~ssmith/BB/download.php?id=2082
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Admin



Posts : 51
Join date : 2007-07-30

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PostSubject: Re: Gate question   Gate question Icon_minitimeSun Nov 11, 2007 12:51 pm

Thanks Very Happy
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PostSubject: Re: Gate question   Gate question Icon_minitime

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